Silvrum is a material with many uses, in part due to how it’s properties can easily be manipulated, and then ‘set’, allowing it to easily be used in many fields. It’s most common property has to be through energy manipulation. Because of how easily the material can conduct, contain, and convert energies of different forms, Silvrum is often used in the generation and processing of power.
Because of how Silvrum reacts to it’s environment, it often collects in large deposits within other materials, or within an unreactive “shell”. As such, whilst it can be found in large quantities on planets it’ll often be underground.
In rare cases, large deposits of Silvrum will contribute towards a planet’s core, and if enough contribute it can lead to an entire planet’s core being made of liquid Silvrum. This will often result in a “Crystal” planet, in where large crystalline structures will grow through the planet’s crust towards the surface, resulting in large veins of Silvrum, or Silvrum-adjacents.
In very rare cases, Silvrum can contribute towards the formation of a star, resulting in a “Radiant star”, These stars function much like normal stars, however give off large amounts of Radiant mana with the usual solar radiation. This can enrich planets within the star’s orbit with mana, resulting in stronger fields of mana on the planets, often enriching flora or fauna native to the planet with mana related abilities.
When a Radiant star is formed, the planet within it’s gravitational pull are far more likely to be Crystal planets, with those closer to the star being “purer” with higher concentrations and those further lower concentrations. In this case, the Silvrum cores of these planets will react to the Radiant energy, collecting it and filtering it upwards towards the planet surface. Often, it’ll flow more freely through the crystalline veins that had grown through the planet, resulting in crystal structures with stronger charges at the surface. When this happens, flora on the surface of the planet are often mana enriched, containing filtered mana in higher concentrations than non-native creatures, often to the level where they can be harvested for mana. This in turn leads to mana-infused fauna living upon the planet, leading to creatures with various affinities for mana types, creating natural “mages” that can harness mana and unleash it in offensive or defensive ways.
When planets become enriched with mana, they’ll always begin to discharge this mana into their atmosphere and beyond. Similar to how planets radiate heat away, a mana-enriched planet will radiate it’s mana away. The more enriched a planet is, the more it needs to radiate, and so those closer to the star will become “hotter” for mana than those further away. This can lead to what’s called a “Mana storm”. Sudden and violent discharges of mana between the planet’s surface and the atmosphere. Just like normal weather, they often occur where “hotter” and “colder” regions overlap, where a gradiant between surface and atmosphere is likely to be steep, and are likely to occur when a sudden change within an environment occurs.
When a storm happens, mana is violently discharged between sky and ground, similar to lightning. This process can last anywhere from hours to days, with bolts of concentrated mana being traded between both the surface and the atmosphere above, as both spike and dip in concentration. This process can be extremely destructive to locations or life caught within, as the large surges of energy can be just as harmful as heat or electricity.